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More work on 3D data streaming and display

A project log for CyL3D

Rethinking POV : what about 3D?

alexisAlexis 06/13/2021 at 18:000 Comments

Over this week-end, we finally agreed upon how we were going to deal with our big data throughput.

At first we wanted to take a MCU, but we noticed that if we use Wi-Fi and stream the data to our system, we needed to :

Thus, we decided to take a System-On-Module instead. Ambroise talks about it in this post.

With now an FPGA, a dual-core ARM processor with FPU, embedded linux and 1GB of RAM, our system will be rather powerful. Thus, we are considering adding some drawing primitives directly on our system and not rely entirely on the computer to stream all the raw data.

Last time, I explained how I tried to make Blender work with VTK. I managed to voxelize a mesh and view every single voxel in the FIJI Visualization software. Unfortunately, the voxelization is done with a regular cubical grid, which is not what we want.

I succeeded into making a grid that represents our system : a cylinder which represents our 40×30 screen rotating on its Z-axis. On the cylindrical grid below, every white cell is meant to represent a LED on one of the 128 steps.

Custom VTK Grid used by our system

Now, I am trying to fill this grid with our mesh color data. Then, we simply need to extract each slice of the cylinder to know our LED configurations on each step.

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