Scheduling conscious time like a CPU.
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The yellow blocks are for transitions. The first of these blocks can be used as a warmup (because that's what its for) but it can also be a timer to start the next set of blocks after having a break. For me, it seems that I can only get my break down to 30 minutes if I've prepared in advanced, and lunch breaks usually are 60 - 90 minutes.
The purple blocks are for brain-off time. You may have heard the phrase "the mind is a muscle"? This is the rest period for such muscle. Things I've done in this time:
This entire thing is like a micro Poromodo Technique, it's just that I didn't have the stamina nor time awareness for 25 or 50 minute long work sessions before a break.
Time is bundled into more managable chunks, as 60 seconds is quite short once getting into the flow. Coincidentally, each loop is 7.5 minutes long, so it means 8 loops = 1 hour. It's kinda similar to the Nether dimension in Minecraft, where 8 blocks in the Overworld = 1 block in the Nether.
Lastly, this solution abstracts time. You know about in-game currency and the psychology behind it? Similar idea here, further enhanced by my #TrueTent [gd0143] project that aims to make a temporary work area with artificial daylight to have a time-invariant seeming space.
[T] = Thought tag
Right now, the application is a WPF program. I want to
The first thing I'm planning to do is design a new interface. This project log mostly applies here.
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The interval timer is great. I used it almost every week when I want to plan how long I want to be doing a task, or switching between a task and rest. Especially, working at home when you can easily get drowned in work, you can use the interval timer as a guide to say when you are resting. The interval timer is easy to install and use. The user interface is very friendly. I would like it as an app in the future and the volume between the timer needs to be higher. There is nothing else like this so a good project to develop. Thanks Kelvin for building this!