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Better metal casting results

A project log for Elysium Max Exoskeleton

Exoskeleton suit replica from the movie Elysium in Autodesk Inventor, 3D printed and investment cast out of Aluminum

valVal 04/17/2017 at 00:582 Comments

It's still very early in the game, but after reading & following some advice I got the next jump in quality:

Parts being extracted and quenched:

Wax casts prepared for box molding:

Another batch: parts attached inside respective boxes for pouring UltraVest investment:

Removing from boxes after investment solidified overnight:

Wax burnt out and investment de-watered:




Discussions

Val wrote 04/17/2017 at 19:33 point

I spent some time watching Myfordboy last year, but he was getting really rough results. There is also another person at my hackerspace that's doing sand casting, and likewise, everything coming out of that process looks like it was made by a monkey out of clay, then spent 1000 years under water. The results from investment casting are supposed to be better, but due to complexity of the process, just doing the steps doesn't automatically mean you get great results. Each step has many conditions that all have to be determined and controlled. So far I am (inconsistently) controlling 2-3 of 50+ conditions. I want to get to razor-sharp detail that requires no more than a week of grinding and sanding to get to a mirror polish.

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Jarrett wrote 04/17/2017 at 01:23 point

Any particular reason you're not trying sand casting, a la Myfordboy on youtube?

Some of those have a weird shape that won't work, obviously, but it looks like you could save a few steps on the parts that are just two sided with no overhangs.

(Great job, btw, looks awesome)

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