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What i've been doing for the last 3 months (HUD, sponsors, rocket launcher and more)

A project log for Iron Man Armor Mark 42

Using tech to make Iron man's armor.

walkerdevWalkerDev 09/20/2017 at 12:540 Comments

Beginning of month 1

HUD creation Part 1

SO, it is July and what I decided to do was start on a Heads-Up Display. I decided to look at what my fellow hackers at hackaday were doing. I found some projects, but they were either too big, too bulky, or didn’t work how I wanted it to. After a while of looking at instructables, YouTube and other sites, I decided to look at modern tech and how others were doing it. I looked at the hacksmith’s Heads up display for his exo suit, but it wasn’t exactly what I was looking for. I was looking for something DIY, when I saw Full sail’s HUD. I taught it was good, but the HoloLens was super expensive. That’s when I found an Arduino based augmented reality glasses that was easily makeable, small, not bulky, and light.

Arduino Glass - Open Source Augmented Reality Headset

Image from arumnag

http://www.instructables.com/id/Arduino-Glass-Open-Source-Augmented-Reality-Headse/

This was perfect. After a while of struggling I was looking at the Jarvis setup of someone known on Instagram as the_crazy_programmer_chatti, and I was wondering if I could use the setup in the HUD. Soon after, he answered my comment by saying he would be happy to do it. After getting a set of base designs and material, I wouldn’t see the HUD progress until the next month.

Month 2 (August)

HUD creation Part 2

Now I started thinking about the HUD seriously. When I came into contact with Chattai, he said that there could actually be a real time 3d model with animations. As this interested me, I said okay. We decided that the HUD should be finished before that’s added, because that may take a while. As i’m the hardware guy, I sent him a list of all sensors that would be controlled. By doing that, he would know what function would go into a certain aspect.

Here’s the list:

Altimeter (Mark VII version) -  MPL3115A2 - I2C Barometric Pressure/Altitude/Temperature Sensor

HUD diagnostic:

EKG and EEG sensors aren’t needed, but just in case, look at this:

There’s also one by a danny diefferender or something like that

RT power- Don’t worry about this

Core temp- Temperature sensor (arduino)

Missiles sensors (there are 26 of them)- Temperature sensor. One less missile when the temp sensors go extremely high (leave a place for me to put a temperature). Also If you can connect it to a pushbutton so number of missiles can be added.

Weapons sensor- (be creative as this is the mix of all 26 missiles, the 2 repulsors (everlasting), both sentries (lasts 5 shots), and the infamous arc reactor (one shot)

Navigation- Same as altimeter

Have 26 node indicators go up and down from 100 to 0. Those are for the missiles.

Flight mode panel:

Airframe thrusters: The rotational position of a 180 degree servo

Vertical velocity sensor: Just put the rate of change in air pressure per 5 seconds.

Warning panel: Basically if the pressure goes up to 80

Accelerometer: MPL3115A2 - I2C Barometric Pressure/Altitude/Temperature Sensor

Airbrake: The rate of change in altitude but when going down

Targeting reticle:

MPL3115A2 - I2C Barometric Pressure/Altitude/Temperature Sensor

I don’t know how some aspects will be done like messaging, music, apps, ect. but he says that he has an idea. So as usual, i’ll trust him. I still have some parts to do in the HUD such as missile sensors, but the HUD is looking good so far. It’s based off of Jayse Hansen’s HUD, as he’s the one who did the HUD for iron man in several movies. Luckily for me, Jayse Hansen has given us the liberty of showing the breakdown of the HUD.

Jayse 1.PNG

*A picture of the HUD overall features*Jayse 2.PNG

*A picture of probably the most important part in the HUD AKA the targeting reticle*

Rocket Launcher Part 1 (Well it kinda covers 2 months)

At first, I had three designs for the rocket launcher.

Model A (an original based on Jairus Of All)

Image result for iron man mark 42 forearm rocket launcher

Model B (from Patrick Preibe)

Image result for iron man mark 42 forearm rocket launcher patrick priebe

Model C (from poot padee)

Image result for iron man mark 42 forearm rocket launcher

Model A was built for the mark 7 and had almost no relation the mark 42 look. Model B didn’t have the magic I was looking for. I saw model 3, and I taught it was perfect. Sleek, designer, and small.

BUT NOT SMALL ENOUGH

That’s when I had to go to work.

At first I made a sketch of how I wanted it.

C:\Users\0302534\Downloads\20170820_204017.jpg

I gave this version a fatter bottom, a piece of tube sticking out and a sharper back. I then started cutting. To make a template, I had to remake the model to scale. This had to be done three times to get it at optimal look.



C:\Users\0302534\Downloads\20170820_204025.jpg

Basic with metal length to be addedC:\Users\0302534\Downloads\20170820_204750.jpg

Decided this looked weird


So I made it length of rocket and fixed detail parts.

C:\Users\0302534\Downloads\20170820_210451 (1).jpg

Now I will make the inner cage.

IMG_20170822_161438.jpg

I then decided that I would need it double sided, so I cut four templates (two to each launcher). It would then be put with beams to connect and a tube in the middle. After sanding, I prepared them all to be put together.

Month 3 (September)

After, I made a second pair. It may not be an exact copy, but it is okay, because this whole suit will basically be hand-made. Plus, it seems pretty identical. Some parts are made from aluminum, whole others steel. Hopefully, this does not effect the rocket (it shouldn't). 

So far everything is fireproof, but it's because of the material it's made from, and what surrounds it. The only exception is the aluminum in the rocket launcher, but it should be able to take some fire from what surrounds it and the material. If I added some kydex, some parts would be heat proof on the cover. Here are some new things I plan on adding: 

EMP touch

Laser turret

Instant Kill mode

The exosuit

Also, here is what has been done for the Repulsor: 

AT first, I taught that plasma would be a good idea. Basically, by heat being put into the air, it turns into plasma. I plan on having something like this for the repulsor. After, the repulsor will magnetically align the plasma, and a magnet to the back will push the plasma forward. So I have a basic device almost done, and ill see about plasma and flight. Also, I started fixing up the shoulder rockets. The code is getting refurbished to use less servos and be better at the same time. I currently only have a base of what I want from the shoulder rockets size, and i'm going to create some rockets based on the mini rockets seen in the movie. I have not been able to get an arm cage, but hopefully i'll have one by Saturday. The hardest thing so far is getting the HUD as I am working with someone as I have about no experience in there. I have the ability for simple Halo HUDS, but 3d models being controlled by eyes? Nope. Also, I am going to show the assembled rocket launcher in the finished arm piece.                                                                                                                                                                                                              If you want to see me create this and finish, you can do this:

https://www.gofundme.com/thekidtonystark

So this is it for now, and wait for Saturday for final results.

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