Back to overview
This is an implementation of a Reinforcement Learning based agent to simulate a robot that plays tennis.
1. Download and setup Unity ML agents
2. Install Anaconda and Pytorch
3. Run the ipynb notebook.
Create an account to leave a comment. Already have an account? Log In.
Discussions
Become a Hackaday.io Member
Create an account to leave a comment. Already have an account? Log In.