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13 dimentionnal concepts
To make the principal pieces of the boat, you have to use a 3 dimentionnal shapes maker ; for example Fusion 360 (which one we used for this project).
To make these pieces on Fusion, you have to make an drawn plan containing circles, rectangles, lines... which can shape you piece. After this, you can select your drawn plan to add a volume from it. For example if you draw a rectangle and selct it, you can, thanks to the 'extrude' function, create a brick from it. That's how you can, with training and experience, make a complete hull, a deck, a canon ; any shape you want to make is possible. After making a piece, you can export it in STL form (requiered here for 3D printing) and so slice it (shown in 3D printing instructions)
You can retrieve these shown 3d pieces in the 'files' section in STL form. We will continue about this after, in the 3D printing part.
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2Coding
code the different modules separately including the turret, laser, targets, the LEDs animation and the servo gear
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3Electronics gathering
After completing the coding and the wireing in arduino, put your microprocessor and the breadbord inside of the boat. The wires of the two motors of the canon and the wires of the laser need to be connected on top of the boat. Every other cable need to pass throught the two holes below the boat
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43d printing
Start to print the main part of the project like the boat and the turret.
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5group the codes
group the codes of the different modules into one and work them together
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6Assemble
Assemble the different modules of the boat on a base with their functional code
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73D printing 2.0
To open an STL 3D file, you must have a 'slicer', for example Ultimaker Cura is an effective one. In the slicer, you will have to select your printer, and also select the printing options to optimise your prints.
In the 'file' section you can find the boat and canon we made wirth fusion 360, the target gear, and the conon rotater.
Open these files on Cura (dont forget to respect your printer's available space) and slice those. You can now register the tranformed files in your printer, and print it.
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8Gear assembly
Assemble the gears and attach the targets to them so that the targets are moving.
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9Finition
Now that everything is functional, we can paint the base, the boat, etc. We can print decorations such as a bow, a mast, etc. And start playing :)
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